“…Being in a dominant subject position has also been shown to produce ignorance toward the needs and values of others (Mueller, 2017; Toerien & Durrheim, 2001). One way this has been seen in the space of digital games is when male or White players treat other identities as roles to “play at.” For instance, male video game players sometimes play as female characters (Ducheneaut et al, 2006; Martey et al, 2014; MacCallum-Stewart, 2008), and White players play as Black characters (Leonard, 2004, 2006). Some players choose to do this to actively experiment with their identities, whereas others do for a number of other contextual or strategic reasons (Lim & Reeves, 2009; Shaw, 2014; Thompson et al, 2010).…”