Proceedings of the 8th International Conference on Virtual Reality Continuum and Its Applications in Industry 2009
DOI: 10.1145/1670252.1670295
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Real-time robust body part tracking for augmented reality interface

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Cited by 9 publications
(4 citation statements)
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“…In addition to instructional video playback, the AR content includes graphical overlays (ie, lines) that track parts of the body (ie, arms). For simplicity, we achieved this effect via postproduction video editing (although others have implemented body tracking [48][49][50]).…”
Section: Physical Rehabilitationmentioning
confidence: 99%
“…In addition to instructional video playback, the AR content includes graphical overlays (ie, lines) that track parts of the body (ie, arms). For simplicity, we achieved this effect via postproduction video editing (although others have implemented body tracking [48][49][50]).…”
Section: Physical Rehabilitationmentioning
confidence: 99%
“…[19,20] evaluate the usage of movement of the phone in combination with a traditional button interface. [23] gives an example for body part tracking (e.g. hands) to interact with an AR environment in a setting using external cameras and large screens.…”
Section: Context and Related Workmentioning
confidence: 99%
“…Recently, many methods have been proposed to construct systems based on collaborative augmented reality [6][7][8][9][10][11][12]. They all rely on relevant sensors which provide visual or haptic feedback for detection and tracking.…”
Section: Introductionmentioning
confidence: 99%
“…For 3D registration in AR, detection and tracking of marker has been studied since [6], which register the virtual objects to the fiducial markers. The visual features are extracted for 3D registration based on natural markers [7][8][9]. On account of simpleness of the racket's shape, the existing detection and tracking methods are not appropriate for our system.…”
Section: Introductionmentioning
confidence: 99%