Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2008
DOI: 10.1145/1357054.1357089
|View full text |Cite
|
Sign up to set email alerts
|

Reality-based interaction

Abstract: The great variety of new (Post-WIMP) interaction styles make them difficult to evaluate and compare. We propose a new evaluation method for them, Knowledge-Based Usability Evaluation (KBUE), that is based on similar ideas to those that drive cognitive architectures, such as ACT-R and Soar. We present KBUE as a way to formally specify the knowledge in the environment and in the user's head, and how this specification can be used to examine whether the aforementioned set of knowledge covers the required knowledg… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
2

Citation Types

2
69
0
2

Year Published

2009
2009
2017
2017

Publication Types

Select...
5
2
1

Relationship

0
8

Authors

Journals

citations
Cited by 596 publications
(73 citation statements)
references
References 49 publications
2
69
0
2
Order By: Relevance
“…The adaptation skill of individual can easily internalize the new things. When we examine the formation of new interaction forms, we see that the coded information belongs to the individual's non-digital daily life (Jacob, Girouard, Hirshfield, Horn, Shaer, Solovey & Zigelbaum, 2008). Utilization of digital elements and interaction with individuals has brought new communication forms together.…”
Section: Introductionmentioning
confidence: 99%
“…The adaptation skill of individual can easily internalize the new things. When we examine the formation of new interaction forms, we see that the coded information belongs to the individual's non-digital daily life (Jacob, Girouard, Hirshfield, Horn, Shaer, Solovey & Zigelbaum, 2008). Utilization of digital elements and interaction with individuals has brought new communication forms together.…”
Section: Introductionmentioning
confidence: 99%
“…1 Both two-and three-dimensional spaces belong to everyday life and, consequently, may offer users an immediacy of interaction and effective feedbacks. Applications that employ interactive spaces as their interfaces have the power to mix the reality of the physical space with the richness and variety of a digital domain and, in doing so, to connect the real with the digital via a reality-based interaction style (Jacob et al, 2008). The user acts and moves in the physical space but, through her/his movements, s/he can reach and interact with expressly arranged digital contents, bringing to life a responsive augmented reality.…”
Section: Introductionmentioning
confidence: 99%
“…The interest in Tangible Interaction [44] is part of a development in HCI research that is moving away from the typical "window, icon, menu pointing device" (WIMP 1 ) interaction [47]. RBI encompasses interfaces and interaction styles that support humans' existing knowledge about the physical world [47].…”
Section: Ambient Technologymentioning
confidence: 99%
“…RBI encompasses interfaces and interaction styles that support humans' existing knowledge about the physical world [47]. In this sense, the vision of ubiquitous computing is particularly relevant.…”
Section: Ambient Technologymentioning
confidence: 99%
See 1 more Smart Citation