1979
DOI: 10.2307/1421476
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Recognition Memory for Chess Positions: Some Preliminary Research

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Cited by 44 publications
(35 citation statements)
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“…This is consistent with an explanation given by Goldin (1979), who showed that more highly skilled players were much better than less skilled players at recognizing (as opposed to recalling) random chess positions. Saariluoma (1984) replicated this finding for shorter presentation times.…”
supporting
confidence: 91%
“…This is consistent with an explanation given by Goldin (1979), who showed that more highly skilled players were much better than less skilled players at recognizing (as opposed to recalling) random chess positions. Saariluoma (1984) replicated this finding for shorter presentation times.…”
supporting
confidence: 91%
“…The role of recognition processes in chessplaying skill was first recognized by Adriaan de Groot (1949, and studied further by Chase and Simon (1973), Simon and Chase (1973), Goldin (1979), Charness (1981a,b), Hartston and Wason (1983), Saariluoma (1985Saariluoma ( , 1989, Lories (1987), Gobet (1993), and others. A key Recognition and Search in Simultaneous Chess 4 experimental result is that positions in chess games (with about 25 pieces on the board) can be stored in memory and reconstructed almost perfectly by masters and grandmasters after as little as five seconds' view of the board; while, under these same conditions, weak players can recall only some half dozen pieces.…”
Section: The Roles Of Recognition Processes and Look-ahead Searchmentioning
confidence: 99%
“…He found that strong players were better in the recall of both game and random positions. Finally, Goldin (1979) and Saariluoma (1984) showed that skilled players performed better than less skilled players in a recognition task, both with game and random positions and both with long presentation times (no limit in the study time in Goldin, 1979) and short presentation times (8 sec in Saariluoma, 1984).…”
mentioning
confidence: 99%