2005 Seventh IEEE Workshops on Applications of Computer Vision (WACV/MOTION'05) - Volume 1 2005
DOI: 10.1109/acvmot.2005.101
|View full text |Cite
|
Sign up to set email alerts
|

Reliable Automatic Calibration of a Marker-Based Position Tracking System

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
19
0
2

Year Published

2006
2006
2024
2024

Publication Types

Select...
4
3
2

Relationship

0
9

Authors

Journals

citations
Cited by 41 publications
(21 citation statements)
references
References 11 publications
0
19
0
2
Order By: Relevance
“…In [11] and [16] dedicated "data rings" are added to the fiducial design. A set of four circles located at the corner of a square is adopted by [4]: in this case an identification pattern is placed at the centroid of the four dots in order to distinguish between different targets. This ability to recognize the viewed markers is very important .…”
Section: Introductionmentioning
confidence: 99%
“…In [11] and [16] dedicated "data rings" are added to the fiducial design. A set of four circles located at the corner of a square is adopted by [4]: in this case an identification pattern is placed at the centroid of the four dots in order to distinguish between different targets. This ability to recognize the viewed markers is very important .…”
Section: Introductionmentioning
confidence: 99%
“…In [2] the concentric circle approach is enhanced by adding colors and multiple scales, while In [9] and [13] dedicated "data rings" are added to the marker design. A set of four circles located at the corner of a square is adopted by [3]: in this case an identification pattern is placed at the centroid of the four dots in order to distinguish between different targets. This ability to recognize the viewed markers is very important for complex scenes where more than a single fiducial is required, furthermore, the availability of a coding schema allows for an additional validation step and lowers the number of false positives.…”
Section: Introductionmentioning
confidence: 99%
“…Pattern recognition is performed by identifying the four vertices of square regions contained on a video image, which is then converted to a binary image (black and white). The symbol inside the vertices is compared to templates input by the user or developer [Claus and Fitzgibbon 2005]. Whenever the information contained in the extracted square is similar to any of the registered markers, the system identifies the marker and determines its relative pose to the camera.…”
Section: Tracking and Identification Of Fiducial Markersmentioning
confidence: 99%
“…Meanwhile, each monitor displays a different fiducial marker. Computer vision techniques are used to calculate the angle between the monitors by comparing how the markers appear in the video captured by the webcam [Claus and Fitzgibbon 2005]. Such angles are then saved and used in the game to define the position and orientation of three virtual cameras, one for each monitor, which are finally used to render the game view to a player (details in Section 4.4.…”
Section: Overviewmentioning
confidence: 99%