2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8797974
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Remapped Physical-Virtual Interfaces with Bimanual Haptic Retargeting

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Cited by 25 publications
(9 citation statements)
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“…Redirection techniques have to date been investigated in many situations such as redirected walking [42], [43], [51], [52], hand remapping and redirected touching [1], [10], [25], [33], [63], jumping [17], [32] and head rotations [46], [51]. The main goal of these techniques is to overcome the problems of limited space or physical incapabilities [58].…”
Section: Redirection Techniquesmentioning
confidence: 99%
“…Redirection techniques have to date been investigated in many situations such as redirected walking [42], [43], [51], [52], hand remapping and redirected touching [1], [10], [25], [33], [63], jumping [17], [32] and head rotations [46], [51]. The main goal of these techniques is to overcome the problems of limited space or physical incapabilities [58].…”
Section: Redirection Techniquesmentioning
confidence: 99%
“…Visuo-haptic illusions have been shown to improve presence and interactivity in VR [3,17,30], and appears as a viable way to reduce cost and complexity to set-up a virtual training environment. However, when motor skills are involved, they may induce a negative effect as suggested by studies in visuo-motor adaptation.…”
Section: Visuo-haptic Illusionsmentioning
confidence: 99%
“…For instance, users can believe interacting with a large collection of physical objects while, in fact, they only interact with a unique physical prop [3]. This emerging approach has been shown to enrich user experience: It provides realistic haptics [3], expands the interaction space [37] or augment interactivity [30,52]. However, visuo-haptic illusions has not been investigated in the context of skill transfer.…”
mentioning
confidence: 99%
“…More recently, Matthews et al demonstrated haptic retargeting for bimanual interactions [56]. They suggested that the technique could also be applied to wearables interfaces, i.e.,…”
Section: Perceptual Illusions In Virtual Realitymentioning
confidence: 99%
“…Warping on planar surfaces would allow users to take advantage of a larger workspace in VR with a small tactile surface for haptic feedback. Although there are studies on bimanual retargeting [56] or unimanual redirected touching that used planar surfaces in their experiments [44,45], none studied the planar surface as a means of input method. Large displays are known to offer performance benefits on spatial tasks, spatial knowledge, and navigation [7,72,73].…”
Section: Chapter 1: Introductionmentioning
confidence: 99%