This study investigates match-fixing employing a 2-player contest in an experimental setting. Subjects compete in a real-effort task and are bribed onetime to self-sabotage. Based on Becker’s deterrence hypothesis, the effectiveness of deterrent factors is analyzed via different treatments applying an expected utility framework. Results show that the majority of participants do not maximize their monetary payoff, that increasing detection probability has a higher deterring effect on bribe acceptance compared to severity of monetary punishment, and that participants with lower performance levels were more likely to accept bribes. Implications are derived for sport governing bodies to operate against match-fixing.