2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2018
DOI: 10.1109/vr.2018.8446207
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RIDERS: Road Inspection & Driver Simulation

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Cited by 8 publications
(4 citation statements)
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“…Four participants reported this in the comment section of the questionnaire as a factor that made them prefer the VR headset. This is particularly important since usability has been shown to be an important factor influencing the suitability of VR for learning (Hupont et al, 2015;Fernandes et al, 2016;Dolezal et al, 2017;Bryan et al, 2018;dela Cruz and Mendoza, 2018;Veronez et al, 2018). Although it would have been preferable to have used the same interaction mode for both experimental conditions in this study, this was technically not feasible since navigation via head movement was not applicable for the desktop computer condition.…”
Section: Discussionmentioning
confidence: 99%
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“…Four participants reported this in the comment section of the questionnaire as a factor that made them prefer the VR headset. This is particularly important since usability has been shown to be an important factor influencing the suitability of VR for learning (Hupont et al, 2015;Fernandes et al, 2016;Dolezal et al, 2017;Bryan et al, 2018;dela Cruz and Mendoza, 2018;Veronez et al, 2018). Although it would have been preferable to have used the same interaction mode for both experimental conditions in this study, this was technically not feasible since navigation via head movement was not applicable for the desktop computer condition.…”
Section: Discussionmentioning
confidence: 99%
“…Regarding highly immersive VR, quite a few studies have been conducted in the context of learning. Most of these studies, however, were addressing issues of usability of educational software, in which neither presence nor learning was measured (Schofield, 2012;Hupont et al, 2015;Dolezal et al, 2017;dela Cruz and Mendoza, 2018;Veronez et al, 2018;Radianti et al, 2020). While the usability of a virtual learning environment is necessary for both successful learning and presence, it does not guarantee a sense of presence or successful learning.…”
Section: Presence and Learningmentioning
confidence: 99%
“…In the area of roads (2%), Veronez et al [95] evaluated a low‐cost, immersive driver simulation system to improve the transportation infrastructure learning process by helping in the discernment of the main geometric elements that compose a road design. Yang et al [96] designed a VR guidance system to teach skills in reviewing railway vehicles and their infrastructure to visualise and evaluate the safety performance of a road.…”
Section: Resultsmentioning
confidence: 99%
“…In the area of planning (9%), intelligent systems have been used in facilities management and review of project progress status. XR and BIM have been used for real-time interaction and cost estimation and to raise awareness of construction stakeholders about the use of technology [10,17,21,23,74,80,95,104] to obtain objective information on the progress status of projects and deliver more accurate information on progress and cost, helping project stakeholders to implement emerging technologies such as XR-BIM.…”
Section: A6-planning Areamentioning
confidence: 99%