Proceedings of the 21st Spring Conference on Computer Graphics 2005
DOI: 10.1145/1090122.1090144
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Robust and numerically stable Bézier clipping method for ray tracing NURBS surfaces

Abstract: Raytracing has become a popular method for generating realistic images and movies. The progress in hardware development shows that the real time raytracing on a single PC might be possible in the ongoing future. Obviously, that new generation of raytracing based applications will require more visualization precision and flexibility. Most of the modern raytracing based applications only deal with triangles as basic primitives, which brings limitations to an application and may cause visual artifacts to appear. … Show more

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Cited by 36 publications
(26 citation statements)
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“…While Bézier clipping is an elegant way to visualize Bézier surfaces, it has problems at silhouette pixels. A discussion of its problems and proposed solutions can be found in [11]. Once these pairs of entry and exit points are computed, a numerical root-solving technique, such as the NewtonRaphson method or bisection method, is applied to f i ðtÞ for each pair.…”
Section: Classical Problem Statementmentioning
confidence: 99%
“…While Bézier clipping is an elegant way to visualize Bézier surfaces, it has problems at silhouette pixels. A discussion of its problems and proposed solutions can be found in [11]. Once these pairs of entry and exit points are computed, a numerical root-solving technique, such as the NewtonRaphson method or bisection method, is applied to f i ðtÞ for each pair.…”
Section: Classical Problem Statementmentioning
confidence: 99%
“…NURBS surface representation is common for most of 3D modelling tools because of its compactness and the useful geometric properties of NURBS surfaces. Using the direct ray tracing of NURBS surfaces, one can achieve better quality of rendered images [1]. There are many approaches to solving this problem.…”
Section: Introductionmentioning
confidence: 99%
“…Efremov, V. Havran and H.P. Seidel [1] and [2] proposed the method for NURBS surface visualization in ray tracing using following method: object's every NURBS surface is transformed into equivalent rational set of Bezier surface and exactly this set is mapped. To solve rational Bezier surface problem Bezier cutting method, that is described in [7], is used.…”
Section: Introductionmentioning
confidence: 99%
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“…Анализ современных автоматизированных ультразвуковых средств НК показал, что, несмотря на большое разнообразие автоматизированных систем контроля качества, все они направлены на контроль изделий цилиндрической формы [9][10][11][12]. Контроль изделий плоскопараллельной формы (листовой прокат) осуществляется, как правило, в механизированном режиме с применением разного рода оснасток и приспособлений [13].…”
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