2020
DOI: 10.1145/3386569.3392480
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Robust motion in-betweening

Abstract: In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesises high-quality motions that use temporally-sparse keyframes as animation constraints. This is reminiscent of the job of in-betweening in traditional animation pipelines, in which an animator draws motion frames between provided keyframes. We first show that a state-of-the-art motion prediction model ca… Show more

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Cited by 180 publications
(152 citation statements)
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References 60 publications
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“…Harvey et al 11 propose a recurrent transition networks based architecture to generate transition animation from past frames along with a target keyframe, which they called ERD-quaternion velocity network (ERD-QV). When generating multiple transitions from several keyframes, the model is simply applied in series, using its last generated frames as past context for the next sequence.…”
Section: Motion Interpolationmentioning
confidence: 99%
“…Harvey et al 11 propose a recurrent transition networks based architecture to generate transition animation from past frames along with a target keyframe, which they called ERD-quaternion velocity network (ERD-QV). When generating multiple transitions from several keyframes, the model is simply applied in series, using its last generated frames as past context for the next sequence.…”
Section: Motion Interpolationmentioning
confidence: 99%
“…However, in [14] the authors mention that post-optimization is used to close discontinuities in the transition from the last predicted frame to the first known frame of the target sequence. [15] is a recent follow-up work. While demonstrating impressive results, it mentions the use of inverse kinematics as a post-processing step.…”
Section: Related Workmentioning
confidence: 99%
“…A variant of motion infilling, known as keyframing, is a long-standing problem in the computer graphics community with the latest addition provided by [15]. Keyframing aims at reducing the amount of tedious manual labor for artists to create life-like animations without relinquishing control over the resulting animation.…”
Section: Motion Modeling In Computer Graphicsmentioning
confidence: 99%
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“…In the work of Fragkiadaki et al [ 31 ], an encoder–recurrent-decoder (ERD) was proposed, employing long-short term memory (LSTM) as a recurrent layer. A similar approach (ERD) was proposed by Harvey et al [ 32 ] for in-between motion generation on the basis of asmall amount of keyframes. Mall et al [ 33 ] modified the ERD and proposed an encoder–bidirectional-filter (EBF) based on the bidirectional LSTM (BILSTM).…”
Section: Introductionmentioning
confidence: 99%