2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2021
DOI: 10.1109/ismar52148.2021.00036
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Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders

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Cited by 26 publications
(32 citation statements)
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“…The analysis and codes can be found: (link to be added, see supplementary material). Qualitative: We used inductive thematic analyses techniques [11,33] to analyse children's perceptions from audio recorded interviews. After generating transcripts, a pair of researchers read and familiarised themselves with the data.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The analysis and codes can be found: (link to be added, see supplementary material). Qualitative: We used inductive thematic analyses techniques [11,33] to analyse children's perceptions from audio recorded interviews. After generating transcripts, a pair of researchers read and familiarised themselves with the data.…”
Section: Discussionmentioning
confidence: 99%
“…Interventions to protect children effectively from bullying are lacking and mitigation options that exist in digital media (e.g., Microsoft Family Safety, Apple Families, Google Family Group) now have (largely) yet to be transposed to social VR [6,13,14,43]. Indeed, it is difficult for parents to act as a bystander and intervene as social VR requires head-worn devices that completely occlude reality, and do not support bystander awareness that could allow effective supervision [33]. Research has shown that real moderators can help establish norms for appropriate behaviours [8], with nuanced views towards human-based moderators [17] as users could lack trust due to possible personal and subjective biases of the moderators and the worry that they may be effective only in small-scale social VR environments [17].…”
Section: Bullying and Harassment In Social Vrmentioning
confidence: 99%
“…This is particularly interesting for the human-centred security domain where private and sensitive contexts are often challenging to study [19,77]. We also noticed that VR has already been successfully applied in several other research domains (e.g., Human-computer Interaction [44,47,52,76], Information Visualisation [81,85]).…”
Section: Lessons Learned From Prior Workmentioning
confidence: 99%
“…At its base level, visual sensing can trivially segment and volumetrically capture the appearance of a bystander, going beyond what was previously possible with 2D image/video capture. This can unlock signi cant potential for abuse, for example seeing strangers capture and appropriate your appearance for a later VR experience [112], or result in "identity hacking", such as identity theft [141].…”
Section: Capture Appropriation and Alteration Of Appearancementioning
confidence: 99%
“…As AR headsets are an emerging technology, guidelines regarding ethical usage of this technology [82] (e.g. around XR privacy [92], usage [112], human rights [2], neuro-rights [161], and privacy standards [51]) are just beginning to emerge. Moreover, because of the lack of public adoption, social norms are yet to be established although studies have hinted at norms slowly emerging [129], such as removing headsets when in other people's homes [79].…”
Section: Social Norms and Contextual Integritymentioning
confidence: 99%