“…Out of the 14 articles published at Journal of Research in Science Teaching (top journal in the field), 2 studies used video games (Israel et al, ; Sadler et al, ), 10 integrated simulations (Bell & Trundle, ; Chao et al, ; Chen et al, ; Gerard, Spitulnik, & Linn, 2010; Hmelo‐Silver et al, ; Jaakkola et al, ; Mulder, Bollen, de Jong, & Lazonder, ; Plass et al, ; Quellmalz, Timms, Silberglitt, & Buckley, ; Scalise & Clarke‐Midura, ), and 2 used interactive dynamic visualizations (Ryoo & Bedell, ; Ryoo & Linn, ). The video games targeted topics such as cell anatomy and functions, genes and inheritance (Israel et al, ), and one was in the form of a virtual biotechnology lab (Sadler et al, ).…”