2012
DOI: 10.1007/s10766-012-0221-x
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Scalable Unified Transform Architecture for Advanced Video Coding Embedded Systems

Abstract: A novel high throughput and scalable unified architecture for the computation of the transform operations in video codecs for advanced standards is presented in this paper. This structure can be used as a hardware accelerator in modern embedded systems to efficiently compute all the two-dimensional 4 x 4 and 2 x 2 transforms of the H.264/AVC standard. Moreover, its highly flexible design and hardware efficiency allows it to be easily scaled in terms of performance and hardware cost to meet the specific require… Show more

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Cited by 1 publication
(2 citation statements)
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“…In recent years, some transform architectures for H.264 encoder/decoder that reduce the hardware cost have been proposed. In general, for low cost multiple transforms of video codecs, hardware sharing is the most suitable technique [8][9][10][11][12][13][14][15][16][17][18][19][20][21][22][23][24][25][26]. In [8][9][10][11][12][13], all of the 4 × 4 transforms are realized as a shared architecture.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…In recent years, some transform architectures for H.264 encoder/decoder that reduce the hardware cost have been proposed. In general, for low cost multiple transforms of video codecs, hardware sharing is the most suitable technique [8][9][10][11][12][13][14][15][16][17][18][19][20][21][22][23][24][25][26]. In [8][9][10][11][12][13], all of the 4 × 4 transforms are realized as a shared architecture.…”
Section: Introductionmentioning
confidence: 99%
“…In [8][9][10][11][12][13], all of the 4 × 4 transforms are realized as a shared architecture. In [14], 2D 4 × 4 and 2 × 2 transforms are implemented in a FPGA and integrated in a multicore embedded system. In [15,16], pipeline shared architectures for the 8 × 8 forward/inverse integer transform are demonstrated.…”
Section: Introductionmentioning
confidence: 99%