2008 38th Annual Frontiers in Education Conference 2008
DOI: 10.1109/fie.2008.4720267
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Scratch: Applications in Computer Science 1

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Cited by 20 publications
(17 citation statements)
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References 21 publications
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“…In the second semester of 2007, Kereki at ORT Uruguay University initiated a study to determine the effect of using Scratch for three weeks in a CS1 course as the initial programming environment before transitioning into either Java or Visual Basic [9]. Although Kereki saw no significant differences in grades, she reports that students' description of their learning process and programming experiences differed between the target group, who programmed in Scratch first and then went on to use the main programming language of the course, and the control group, who did not program in Scratch.…”
Section: A Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…In the second semester of 2007, Kereki at ORT Uruguay University initiated a study to determine the effect of using Scratch for three weeks in a CS1 course as the initial programming environment before transitioning into either Java or Visual Basic [9]. Although Kereki saw no significant differences in grades, she reports that students' description of their learning process and programming experiences differed between the target group, who programmed in Scratch first and then went on to use the main programming language of the course, and the control group, who did not program in Scratch.…”
Section: A Related Workmentioning
confidence: 99%
“…Although Kereki saw no significant differences in grades, she reports that students' description of their learning process and programming experiences differed between the target group, who programmed in Scratch first and then went on to use the main programming language of the course, and the control group, who did not program in Scratch. Those who started with Scratch used words such as "interesting" and "easy" to describe their learning process and programming experiences whereas the control group described them as "difficult" and "not easy" [9].…”
Section: A Related Workmentioning
confidence: 99%
“…Das publicações encontradas deu-se preferência as que apresentavam alguma descrição sobre os desafios utilizados, resultado pautado em um experimento ou relato de experiência, desta forma foram analisados: Game2Learn [24]; Wu´s Castle [25]; Scratch [26,27,28]; Escracho [12].…”
Section: Trabalhos Relacionadosunclassified
“…Several methods have been suggested to teach programming to young learners using either library based or visual methods [3]. In order to provide a unified, consistent, and easily understood programming interface to represent the states of the experimental activity, this paper outlines the requirements of a programming language and supporting technical tools for a P2P RAL environment and evaluates the feasibility of using a graphical languages as the Integrated Development Environment (IDE) to create a Human-Machine interface for experiments.…”
Section: Introductionmentioning
confidence: 99%
“…Other than entertainment, games have also been used to create environments for the students (players) to acquire knowledge and skills [3]. Gamification of learning environments can take many forms.…”
Section: Introductionmentioning
confidence: 99%