2017
DOI: 10.20897/jisem.201707
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Scrum as a Platform to Manage Students in Projects of Technological Development and Scientific Initiation: A Study Case Realized at UNIT/SE

Abstract: This paper deals with the Scrum methodology as an alternative to pedagogical practices and managing of the software projects, presenting an investigation with the students of scientific initiation of an university from the Brazil's northeast. It was seeking to analyze the accomplishment of the students with the Scrum practices, as well the percepetion of the learning of the methodology, showing the positive aspects and the negative ones through this experience. As a conclusion, the Scrum methodology is indicat… Show more

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Cited by 9 publications
(7 citation statements)
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“…At all stages of training, the presence of a mentor allows not only to form an idea of what is good or bad, but also to instill in students' habits of a healthy lifestyle (Verhoshansky, 2015;Santana et al, 2017). Thus, the presence of a mentor is considered to be the most important condition for the formation of healthy lifestyle value but not only at the micro level, at the level of personality, but also at the macro level that is the level of surrounding community.…”
Section: Methodsmentioning
confidence: 99%
“…At all stages of training, the presence of a mentor allows not only to form an idea of what is good or bad, but also to instill in students' habits of a healthy lifestyle (Verhoshansky, 2015;Santana et al, 2017). Thus, the presence of a mentor is considered to be the most important condition for the formation of healthy lifestyle value but not only at the micro level, at the level of personality, but also at the macro level that is the level of surrounding community.…”
Section: Methodsmentioning
confidence: 99%
“…Metode perancangan perangkat lunak yang diterapkan oleh penulis di sini adalah Agile dengan pendekatan Scum. Scrum merupakan sebuah kerangka yang digunakan untuk mengelola proyek-proyek perangkat lunak yang bersifat fleksibel atau tangkas (agile), yang sudah mendapat sorotan di dalam pasar perangkat lunak untuk menyediakan fleksibilitas kepada tim pengembang [3]. Penulis memilih metode ini karena di dalam merekayasa perangkat lunak ini, penulis tidak dapat menggambarkan keseluruhan kebutuhan (requirement) pada awal tahap pengembangan.…”
Section: Pendahuluanunclassified
“…Potineni et al [18] suggest that students should first observe existing teams for a week and only then start to gather requirements. Mahnič [12] uses initial zero Sprint as an introduction to Scrum and Freitas Santana et al [19] spend at least two sprints for students to adapt to Scrum. May et al [20] suggest a game with a ball in which students must estimate how much time will elapse until all team members exchange a ball under certain rules; showing that in each iteration estimation gets better, which would result in better estimation of development duration.…”
Section: Student Preparationmentioning
confidence: 99%
“…This may even lead to misunderstanding, or even mistrust between project members and staff [25]. Thus Olszewska et al [26] organized "daily" meetings every third day, and Freitas Santana et al [19] organized meetings every fifteen days (but their project was planned with two years duration in mind). However, a student is more likely to quit the project (fail the course), perhaps more often than an employee resigns.…”
Section: Student Preparationmentioning
confidence: 99%