A functional for unsupervised texture segmentation is investigated in this paper. An autonormal model based on Markov Random Fields is employed here to represent textures. The functional investigated here is optimized with respect to the auto-normal model parameters and the evolving contour to simultaneously estimate auto-normal model parameters and find the evolving contour. Experimental results applied on the textures of the Brodatz album demonstrate the higher speed of convergence of this algorithm in comparison with a traditional stochastic algorithm in the literature.