“…Controllers that are different from those commonly employed today can, therefore, change the way players experience the game (Llagostera, 2019;Brown et al, 2015). Several researchers have already proposed alternative controls and other interaction devices with different formats, such as gloves (Foottit et al, 2014), musical instruments (Ey et al, 2010), rings (Miranda et al, 2010(Miranda et al, , 2013, trumpets (Sarinho, 2017), belts (Dobbelstein et al, 2015), ropes (Shahmiri et al, 2019), or even a Rubik's Cube (Roudaut et al, 2014). The research and creation of new controllers, in this sense, offer opportunities to explore other means of interaction, allowing to reveal resources capable of also influencing the project of controllers for videogame consoles (Llagostera, 2019).…”