2017 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) 2017
DOI: 10.1109/vhcie.2017.7935623
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Shape up! Perception based body shape variation for data-driven crowds

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Cited by 4 publications
(3 citation statements)
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“…To this end, various strategies have been proposed ranging from using different representative body shapes while avoiding extreme variations (Shi et al, 2017) over avoiding appearance clones by incorporating diverse accessories and color variations in clothing, hair, and skin tone, especially for heads and upper torsos (McDonnell et al, 2008;McDonnell et al, 2009), to avoiding motion clones using out-of-sync motion timings to effectively achieving visual distinction (McDonnell et al, 2009). For smaller crowds (8-24 characters), Pražák and O'Sullivan (2011) thereby suggest using three distinct motions, with timing variations for each character.…”
Section: Virtual Pedestrian Flowsmentioning
confidence: 99%
“…To this end, various strategies have been proposed ranging from using different representative body shapes while avoiding extreme variations (Shi et al, 2017) over avoiding appearance clones by incorporating diverse accessories and color variations in clothing, hair, and skin tone, especially for heads and upper torsos (McDonnell et al, 2008;McDonnell et al, 2009), to avoiding motion clones using out-of-sync motion timings to effectively achieving visual distinction (McDonnell et al, 2009). For smaller crowds (8-24 characters), Pražák and O'Sullivan (2011) thereby suggest using three distinct motions, with timing variations for each character.…”
Section: Virtual Pedestrian Flowsmentioning
confidence: 99%
“…In addition, Shi et al [SOWO17] implement a data-driven approach to generate a variety of body shapes using the body measurements and demographic data available in the CAESAR database. They found, by conducting perceptual studies, that the height and girth (waist circumference) measurements were the most salient features that differentiate people from each other.…”
Section: Skeleton and Body Meshmentioning
confidence: 99%
“…While these work focus on how motion or appearance clones appear to the viewer, Shi et al [2017] studied how variety in body shape can be used to create a cost-effective realistic crowd. An interesting point is raised about how distinctive the selected samples should be.…”
Section: Related Workmentioning
confidence: 99%