2017
DOI: 10.1089/zeb.2016.1409
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simUfish: An Interactive Application to Teach K-12 Students About Zebrafish Behavior

Abstract: As the zebrafish is rapidly becoming a species of choice in preclinical research, several efforts are being placed toward creating educational programs for K-12 students based on this promising model organism. However, as any other model organisms, the use of zebrafish in classroom settings requires additional experimental resources and poses ethical challenges related to animal use. To mitigate these factors, we have developed an application (app), simUfish, which implements a mathematical model of zebrafish … Show more

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Cited by 6 publications
(4 citation statements)
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“…Several online databases and resources exist for learning about zebrafish, 67 , 68 and zebrafish even made their debut on mobile platforms in an interactive app called SimUFish that focuses on modeling behavior. 69 However, the development of online experiences is complicated by issues in accessibility. Online learning strategies exclude certain groups of students, such as students living rurally with limited internet access.…”
Section: Discussionmentioning
confidence: 99%
“…Several online databases and resources exist for learning about zebrafish, 67 , 68 and zebrafish even made their debut on mobile platforms in an interactive app called SimUFish that focuses on modeling behavior. 69 However, the development of online experiences is complicated by issues in accessibility. Online learning strategies exclude certain groups of students, such as students living rurally with limited internet access.…”
Section: Discussionmentioning
confidence: 99%
“…Some students appreciate the use of these technological tools in the classroom and others hate them. [21][22][23] Moreover, there are no significant objective studies published in the literature on whether students learned better the subject with these tools, i.e. there are no competency-based studies on how effective the aforementioned tools are compared to the traditional "blackboard-andchalk" technique.…”
Section: Technology In the Classroommentioning
confidence: 99%
“…In these models, social interaction is introduced as a response function that modulates the speed and turn-rate. Visual stimuli associated with the presence of conspecifics have been often considered in these models [23,[27][28][29][29][30][31][32], where fish tend to align and swim closer to neighboring subjects accommodating to alignment and attraction forces. Related efforts have included hydrodynamic interactions to incorporate lateral line sensing of the flow caused by neighboring subjects [34][35][36][37].…”
Section: Introductionmentioning
confidence: 99%