2011
DOI: 10.20870/ijvr.2011.10.1.2797
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Simulating SPH Fluid with Multi-Level Vorticity

Abstract: The vortical motion of fluid in various scales is one of the most important elements in capturing the vivid realism of turbulent water. However, it is still challenging to resolve mul-ti-level vorticity effectively. This paper presents a novel hybrid method that combines a smoothed particle hydrodynamics (SPH) system with multiple Eulerian grids to reproduce the multi-level vorticity. In our hybrid method, the SPH system is responsible for resolving flow velocity while the multiple grids support the SPH system… Show more

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Cited by 4 publications
(6 citation statements)
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“…In addition, the idea of vorticity-based detail enhancement was also applied in SPH fluid simulation methods. [29][30][31] In this article, the vorticity loss in advection is used to define a loss factor, and the loss are then compensated by an external confinement force that is adaptively adjusted by the loss factor.…”
Section: Vorticity-based Detail Enhancementmentioning
confidence: 99%
“…In addition, the idea of vorticity-based detail enhancement was also applied in SPH fluid simulation methods. [29][30][31] In this article, the vorticity loss in advection is used to define a loss factor, and the loss are then compensated by an external confinement force that is adaptively adjusted by the loss factor.…”
Section: Vorticity-based Detail Enhancementmentioning
confidence: 99%
“…In order to represent the turbulence of the lost water, the mass value is redistributed adaptively, but the total mass of the fluid is not changed by Equation (16)(17)(18)(19). In summary, while retaining the total mass of the fluid, it restores turbulence that has been lost only by local changes in the mass ratio.…”
Section: Synthesizing Turbulence Detailsmentioning
confidence: 99%
“…Thus, physics-based [5,[8][9][10][11], noise-based, and texture-based [12][13][14] methods have been proposed for use in fluid simulations. There are adaptive-grid and multigrid methods for turbulent flows around solid objects [15][16][17] and self-turbulent flows [18,19]. It is possible to temporarily model the generation and evolution of small-scale vortices using the Navier-Stokes equations locally with a higher grid resolution.…”
Section: Introductionmentioning
confidence: 99%
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“…Later, the method was employed in a variety of water simulations. Examples include fluid–fluid interactions , frothing bubbles , underwater bubbles , liquid–liquid mixtures , porous flow , interfaces between multiple fluids , and water turbulence . One drawback of the SPH solver for water simulation lies in the difficulty of enforcing incompressibility due to the use of stiff equations of state.…”
Section: Related Workmentioning
confidence: 99%