Physical education pedagogy serves as a carrier of physical education theory and practical activities and plays an important role in physical education. The reform and development of education are always related closely to the growth of scientific and technological development, and people’s physical education training methods are also undergoing subtle changes. The traditional single and formulaic training methods in the past have gradually turned to modern training methods with better interaction and visibility. All of this prompts people to have new requirements on sports training concepts and training modes. On this basis, teachers can conduct virtual teaching in a more interactive, more involved, and orderly manner in the virtual classroom. This paper constructs the implementation framework of VR basketball teaching auxiliary training, divides students into an experimental group and a control group and tests the physical fitness of students before and after the experiment. The students’ basic basketball skills were tested by using embedded intelligent sensors to recognize the students’ movements. The experimental results showed that after the test, the four basic basketball skills scores of the students in the experimental group were 68.78, 74.02, 73.13, and 72.34, respectively. The virtual reality basketball teaching system designed in this paper can effectively improve the basketball level of students.