2008 International Conference on Embedded Computer Systems: Architectures, Modeling, and Simulation 2008
DOI: 10.1109/icsamos.2008.4664852
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Software defined radio implementation of K-best list sphere detector algorithm

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Cited by 10 publications
(6 citation statements)
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“…Because of many differences, such as provided flexibility, BER performance, technology or accuracy of estimations, a fair quantitative comparison with work in literature is difficult. Nevertheless, the following overview gives an idea about the efficiency of related implementations: The references [1,4,8,15,16] are based on simple linear hard-output detection. Although the complexity of linear hard-output detection is much lower compared to near-ML soft-output detection, the implementation of [16] consumes about 1 mW power while offering less than 50 Mbps throughput for 2 × 2 64-QAM.…”
Section: Comparisonmentioning
confidence: 99%
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“…Because of many differences, such as provided flexibility, BER performance, technology or accuracy of estimations, a fair quantitative comparison with work in literature is difficult. Nevertheless, the following overview gives an idea about the efficiency of related implementations: The references [1,4,8,15,16] are based on simple linear hard-output detection. Although the complexity of linear hard-output detection is much lower compared to near-ML soft-output detection, the implementation of [16] consumes about 1 mW power while offering less than 50 Mbps throughput for 2 × 2 64-QAM.…”
Section: Comparisonmentioning
confidence: 99%
“…Nevertheless, the following overview gives an idea about the efficiency of related implementations: The references [1,4,8,15,16] are based on simple linear hard-output detection. Although the complexity of linear hard-output detection is much lower compared to near-ML soft-output detection, the implementation of [16] consumes about 1 mW power while offering less than 50 Mbps throughput for 2 × 2 64-QAM. Reference [32] implements a near-ML hard-output detector on a Nvidia 9600GT floatingpoint Graphical Processor Unit (GPU), which includes 64 streams processors and 512MB DDR3 memory.…”
Section: Comparisonmentioning
confidence: 99%
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“…Esse tema tem sido frequentemente debatido ao nível mundial entre os profissionais da saúde, em particular a área de enfermagem, sugerindo que as equipes de saúde não estão familiarizadas com a presença da família/acompanhantes nos procedimentos de emergência. 17,18 Embora alguns estudos demonstrem que equipes de enfermagem tem mais proximidade e diálogo com familiares das crianças hospitalizadas, assim como nos setores de urgência e emergência pediátrica. [6][7][8]17,18 As participantes apontam que a dificuldade mais complexa é a condição de entrada da criança no atendimento de emergência, seja em relação à gravidade do quadro, ou em relação à questão emocional.…”
Section: Introductionunclassified
“…For example, due to the limited amount of resource on GPU, such as on-chip memory and/or long latency due to software sorting [7], many existing algorithms such as depth first sphere detector and Kbest detector do not map very efficiently onto this architecture. Furthermore, designing a detection algorithm that scales well, keeping the cores fully utilized to achieve peak throughput across different combinations of number of antennas and different modulation, is a difficult task.…”
mentioning
confidence: 99%