2020
DOI: 10.1109/access.2019.2962122
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Software Framework for Customized Augmented Reality Headsets in Medicine

Abstract: The growing availability of self-contained and affordable augmented reality headsets such as the Microsoft HoloLens is encouraging the adoption of these devices also in the healthcare sector. However, technological and human-factor limitations still hinder their routine use in clinical practice. Among them, the major drawbacks are due to their general-purpose nature and to the lack of a standardized framework suited for medical applications and devoid of platform-dependent tracking techniques and/or complex ca… Show more

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Cited by 46 publications
(52 citation statements)
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“…In this study, only a qualitative assessment of latency and spatial jitter/drift due to inaccuracies in the inside-out tracking and to the VST mechanism was performed. However, considering the results obtained with this and previous studies [23,31,32], we can reasonably argue that the proposed wearable VST approach is adequate in ensuring a stable VST AR guidance for manual tasks that demand high accuracy and for which the subject can compensate for display latency by working more slowly.…”
Section: Discussionmentioning
confidence: 54%
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“…In this study, only a qualitative assessment of latency and spatial jitter/drift due to inaccuracies in the inside-out tracking and to the VST mechanism was performed. However, considering the results obtained with this and previous studies [23,31,32], we can reasonably argue that the proposed wearable VST approach is adequate in ensuring a stable VST AR guidance for manual tasks that demand high accuracy and for which the subject can compensate for display latency by working more slowly.…”
Section: Discussionmentioning
confidence: 54%
“…As described in [23], the key features of the HMD were established with the aim of mitigating relevant perceptual conflicts typical of commercial AR headsets for close-up activities.…”
Section: Custom-made Head-mounted Displaymentioning
confidence: 99%
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“…The primary goal of visual augmented reality (AR) technology is to enrich the visual perception of the surrounding space by overlaying three-dimensional (3D) computer-generated elements on it in a spatially realistic manner. In any AR application, the problem of correctly defining the spatial location of the digital elements with respect to the real scene is the principal factor that provides the user with a sense of perceptive congruity [1,2]. In order to satisfy the locational realism of the AR view and achieve an accurate spatial alignment between real-world scene and virtual elements, the process of image formation of the virtual content must be the same of the real-world scene [3].…”
Section: Introductionmentioning
confidence: 99%
“…The algorithm was tested on a poorly-calibrated custom-made see-through HMD operating under uncontrolled lighting conditions, specifically conceived for high-precision manual tasks in a surgical or industrial scenario, and capable of providing both video and optical see-through-based augmentations [2].…”
Section: Introductionmentioning
confidence: 99%