Abstract:We study the two-player zero-sum extension of the partially observable stochastic shortest-path problem where one agent has only partial information about the environment.
We formulate this problem as a partially observable stochastic game (POSG): given a set of target states and negative rewards for each transition, the player with imperfect information maximizes the expected undiscounted total reward until a target state is reached. The second player with the perfect information aims for the opposite.
We b… Show more
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