Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques 1993
DOI: 10.1145/166117.166160
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Spacetime constraints revisited

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Cited by 129 publications
(56 citation statements)
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“…Sampling-based approach for controlling the outcome of physical simulation has been applied to rigid body [Chenney and Forsyth 2000;Twigg and James 2007] and various character animatioins [van de Panne and Fiume 1993;Ngo and Marks 1993;Sims 1994;Liu et al 2010;Sok et al 2007]. For methods involving actively controlled systems, determining a proper sampling space is crucial.…”
Section: Related Workmentioning
confidence: 99%
“…Sampling-based approach for controlling the outcome of physical simulation has been applied to rigid body [Chenney and Forsyth 2000;Twigg and James 2007] and various character animatioins [van de Panne and Fiume 1993;Ngo and Marks 1993;Sims 1994;Liu et al 2010;Sok et al 2007]. For methods involving actively controlled systems, determining a proper sampling space is crucial.…”
Section: Related Workmentioning
confidence: 99%
“…The internal motion parameters are then optimized automatically to minimize this function [Witkin and Kass 1988;Cohen 1992;Ngo and Marks 1993]. In this paper, we are using such cost functions to control the animation of video sprites.…”
Section: Related Workmentioning
confidence: 99%
“…The work of Pandy et al [22] represents a significant advance, showing how to optimize parameterized control histories to obtain desired jumping motions for a human model. The work of van de Panne and Fiume [28], Ngo and Marks [21], and Sims [25] further shows how parameter optimization techniques can be applied with the goal of animation in mind, using a variety of different control representations and optimization techniques. The guided optimization technique presented here proceeds onwards from these optimization techniques by giving additional thought to the optimization process and drawing upon some tricks humans use to help themselves learn.…”
Section: Previous Workmentioning
confidence: 99%
“…If motions can be evaluated with a scalar performance index that measures their 'desireability', then the problem of generating a desired motion is converted into one of parameter optimization, as expressed in Figure 1. An alternative to making a function of time is to allow it to be a function of sensory information [21][25] [28]. This can also easily be posed as a parameter optimization problem.…”
Section: Parameter Optimization For Animationmentioning
confidence: 99%