“…A few previous studies have evaluated spatial and temporal co-registration errors of VR systems [42], [50], [51], [52], [53]. However, these aforementioned studies either employed a single tracked object [53] and/or expensive thirdparty software (such as Vizard 5.5 in [42] and a software plugin in [51]) and hardware (e.g., for implementing the absolute pose estimator algorithm for calibration and tracking in [50] and an industrial serial robot as the ground truth device [52]) for calibrating and assessing the spatiotemporal registration of their respective VR systems. To our knowledge, no previous studies have reported any empirical evidence of spatial and temporal co-registration and visual registration of a physics-based VR system simulating tasks characterized by perceptual and/or motor components (e.g., human-robot collaborative or HRC tasks) using multiple tracked objects.…”