2006 IEEE International Symposium on Signal Processing and Information Technology 2006
DOI: 10.1109/isspit.2006.270840
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Spatial Sound Rendering Using Measured Room Impulse Responses

Abstract: Spatial sound rendering has many applications such as music production, movies, electronic gaming and teleconferencing. Each of the applications may have different quality and complexity requirements. This paper presents a new spatial sound rendering framework that aims at producing realistic multichannel audio while being flexible and scalable so that is can be extended and adopted by various applications. The proposed framework uses multi-channel measured room impulse response (MMRIR) as the basis for buildi… Show more

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Cited by 6 publications
(2 citation statements)
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“…The three most popular excitation signals for RIR measurement are: a Maximum Length Sequence (MLS), an impulse, and a chirp signal. For analyzing a large concert hall, however, the impulse and the MLS sequence are not good choices for a number of reasons [11]. We therefore choose the chirp signal, which contains all the frequencies required, is a linear signal so is less likely to damage the equipment and also contains a large amount of energy.…”
Section: Location-based Convolution Reverberationmentioning
confidence: 99%
See 1 more Smart Citation
“…The three most popular excitation signals for RIR measurement are: a Maximum Length Sequence (MLS), an impulse, and a chirp signal. For analyzing a large concert hall, however, the impulse and the MLS sequence are not good choices for a number of reasons [11]. We therefore choose the chirp signal, which contains all the frequencies required, is a linear signal so is less likely to damage the equipment and also contains a large amount of energy.…”
Section: Location-based Convolution Reverberationmentioning
confidence: 99%
“…The venue chosen was the 200 seat Recital Hall located at the School of Music, University of Victoria, Canada. The responses were measured using a swept sine wave through a microphone array and repeated at three locations on the stage [11]. This resulted in an array of 7 different impulse responses for each location on the stage.…”
Section: Experimental Designmentioning
confidence: 99%