2016
DOI: 10.4018/ijmdem.2016040102
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Spatio-Temporal Denoising for Depth Map Sequences

Abstract: This paper proposes a novel strategy for depth video denoising in RGBD camera systems. Depth map sequences obtained by state-of-the-art Time-of-Flight sensors suffer from high temporal noise. Hence, all high-level RGB video renderings based on the accompanied depth maps' 3D geometry like augmented reality applications will have severe temporal flickering artifacts. The authors approached this limitation by decoupling depth map upscaling from the temporal denoising step. Thereby, denoising is processed on raw p… Show more

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“…However, the method in [85] is still unable to fill large black pixels. Apart from the local temporal filters and based on the self‐similarity of the depth videos in spatial and temporal domains, video block matching 3D filtering (BM3D/VBM3D) technique is also modified and used by Hach and Seybold [78] to denoise the depth videos from the spatial noise and temporal fluctuations. In this method, block matching jointed between the RGB colour and depth videos is proposed, where the RGB texture assists in searching about similar depth blocks in spatial and temporal domains for enhancing the depth video by removing the spatial and TA.…”
Section: Depth Map Artefacts Reductionmentioning
confidence: 99%
“…However, the method in [85] is still unable to fill large black pixels. Apart from the local temporal filters and based on the self‐similarity of the depth videos in spatial and temporal domains, video block matching 3D filtering (BM3D/VBM3D) technique is also modified and used by Hach and Seybold [78] to denoise the depth videos from the spatial noise and temporal fluctuations. In this method, block matching jointed between the RGB colour and depth videos is proposed, where the RGB texture assists in searching about similar depth blocks in spatial and temporal domains for enhancing the depth video by removing the spatial and TA.…”
Section: Depth Map Artefacts Reductionmentioning
confidence: 99%