“…In the literature review, studies in which Minecraft was used as a teaching tool among local resources are also limited. In the national and international resources found, Minecraft and Minecraft EDU games are generally used in STEAM and maker (Niemeyer & Gerber, 2015;Lane et al, 2017;Sarıçam, 2019), English language acquisition (Smolčec, Smolčec & Stevens, 2014;Uusi-Mäkelä, 2015;Lyngstad, 2017;Egbert & Borysenko, 2019), reading skills (Cipollone, Schiffer & Moffet, 2014;Jiménez-Porta & Díez-Martínez, 2018;Wilson & Rennie, 2019), mathematics teaching (Bos, Wilder, Cook & O'Donnell, 2014;Hultstrand, 2015), science (Short, 2012;Dias & Rosalen, 2014;Dezuanni, O'Mara & Beavis, 2015;Pusey & Pusey, 2016), engineering education (Shaw, La, Phillips & Reilly, 2014;Schafer, 2017). Studies in which coding or programming skills were measured (Balogh & Beszédes, 2013;Zorn, Wingrave, Charbonneau & LaViola, 2013;Da Silva, Oliveira & Martins, 2017;Kutay, 2020) were less common in the related literature.…”