Proceedings of Motion on Games 2013
DOI: 10.1145/2522628.2522899
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Steering Behaviors for Autonomous Cameras

Abstract: International audienceThe automated computation of appropriate viewpoints in complex 3D scenes is a key problem in a number of computer graphics applications. In particular, crowd simulations create visually complex environments with many simultaneous events for which the computation of relevant viewpoints remains an open issue. In this paper, we propose a system which enables the conveyance of events occurring in complex crowd simulations. The system relies on Reynolds' model of steering behaviors to control … Show more

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Cited by 25 publications
(19 citation statements)
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“…This occurs at the cost of loosing the exact composition of A and B in these regions, but improves the quality of the viewpoint. The proposition shows to be simpler than our previously proposed extension that relied on Bezier curves [Galvane et al 2013]. …”
Section: Computing Camera Coordinatesmentioning
confidence: 83%
See 2 more Smart Citations
“…This occurs at the cost of loosing the exact composition of A and B in these regions, but improves the quality of the viewpoint. The proposition shows to be simpler than our previously proposed extension that relied on Bezier curves [Galvane et al 2013]. …”
Section: Computing Camera Coordinatesmentioning
confidence: 83%
“…Lino and Christie proposed a toric surface model that efficiently generates a range of viewpoints corresponding to the exact on-screen composition of two or three targets [Lino and Christie 2012]. The technique has been reused by [Galvane et al 2013] to create dedicated steering behaviors for autonomous cameras and has partly inspired the smooth camera animation system proposed in this paper. In this section, we give an overview of the method used to generate the cinematic replay from the extraction of the information to the generation of the camera rushes.…”
Section: Related Workmentioning
confidence: 99%
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“…OpenSteer is a C++ application for exploring steering behaviors [57]. OpenSteer uses a plug-in architecture to introduce various scenarios such as, capture the flag, multiple pursuit, boids [24], waypoint following, soccer, and, curiously, pedestrians.…”
Section: Menge's Unique Realization Of a Simulation Frameworkmentioning
confidence: 99%
“…Offline solutions, such as [13] or [5] give interesting results but remain, by nature, unsuited to real-time path planning. Closer to our research topic, [6,7] introduced a reactive approach based on steering behaviors. Using the Prose Storyboard Language (PSL) -a shot description language introduced in [15] -as a way to define visual properties they propose a real-time solution that pushes the camera towards its optimal position while avoiding obstacles.…”
Section: Camera Path Planningmentioning
confidence: 99%