2013 International Conference on Virtual Rehabilitation (ICVR) 2013
DOI: 10.1109/icvr.2013.6662108
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Stepping games with Dance Mat for motor rehabilitation

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Cited by 6 publications
(7 citation statements)
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“…The "Chase a Groundhog" game, the groundhog will randomly appear in a hole and user needs to step on the mat based on the holes it appears. This will enhance the movement of lower limb such as leg so that this system is invented for someone with Cerebral Palsy to train their motor skills [17]. The game uses a Kinect device for motion capture which includes pre-build human body skeleton model that can be fitted accurately to the user's body length is introduced by the past researcher.…”
Section: Rehabilitations Interactive Gamementioning
confidence: 99%
“…The "Chase a Groundhog" game, the groundhog will randomly appear in a hole and user needs to step on the mat based on the holes it appears. This will enhance the movement of lower limb such as leg so that this system is invented for someone with Cerebral Palsy to train their motor skills [17]. The game uses a Kinect device for motion capture which includes pre-build human body skeleton model that can be fitted accurately to the user's body length is introduced by the past researcher.…”
Section: Rehabilitations Interactive Gamementioning
confidence: 99%
“…(Wu et al, 2019 andJohnston, 2014) The use of force plates for training balance with visual biofeedback has been studied in the past. (Ledebt et al, 2005) Kozyavkin et al,(2013) studied the use of dance mat stepping games to improve the balance of 5 participants aged 7 to 11 years diagnosed with moderate CP (GMFCS Level 2).…”
Section: Technology-assisted Physiotherapymentioning
confidence: 99%
“…Thus, there is a lack of engagement and motivation factors in this platform for using it clinically for long-term rehabilitation in CP. (Kozyavkin et al, 2013) Hsieh, (2018) studied the effect of a PC gaming platform to address the rehabilitation of standing balance in children with CP. This PC gaming platform consisted of a joystick manipulandum with variable diameter handles secured on a tabletop.…”
Section: Technology-assisted Physiotherapymentioning
confidence: 99%
“…Intensive Neurophysiological Rehabilitation System (INRS) includes intensive repeated procedures in which the difficulty of required movements gradually increases [ 12 ]. Interventions aim to improve different functions, influencing various pathogenic pathways and reaching a more considerable total effect by potentiating each other.…”
Section: Introductionmentioning
confidence: 99%