2006 International Conference of the IEEE Engineering in Medicine and Biology Society 2006
DOI: 10.1109/iembs.2006.260389
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Stopping behavior in a VR driving simulator: A new clinical measure for the assessment of driving

Abstract: The driving privilege is a critical component of independent living for individuals who have acquired a brain injury. To date, measures of driving capacity following neurological compromise remain limited to gross performance measures, such as subjective behind the wheel evaluations. The current study demonstrates the use of a virtual reality (VR) driving simulator to provide objective and precise measures of driving behavior not previously available for clinical assessment. Driving performance related to Stop… Show more

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Cited by 14 publications
(1 citation statement)
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“…For example, Tagliabue et al [23] conducted a VR simulation to reveal the link between color and perceived thermal comfort. Schultheis et al [24] used a VR driving simulator to evaluate driving performance at Stop Sign intersections between people with and without acquired brain damage. Hence, VR could provide a platform for engineers to test their driving-related products safely repeatedly and at a low cost.…”
Section: B Virtual Reality Drivingmentioning
confidence: 99%
“…For example, Tagliabue et al [23] conducted a VR simulation to reveal the link between color and perceived thermal comfort. Schultheis et al [24] used a VR driving simulator to evaluate driving performance at Stop Sign intersections between people with and without acquired brain damage. Hence, VR could provide a platform for engineers to test their driving-related products safely repeatedly and at a low cost.…”
Section: B Virtual Reality Drivingmentioning
confidence: 99%