“…A variety of types of online gaming products, including 3D immersed games [10,11] and mini games [8,9] which support social interaction (cooperation, collaboration) and competition have been shown to positively enhanced primary learners' dispositions toward learning across a range of different disciplinary areas [8,9,10,11]. Game-based learning has been shown to promote an increase in positive attitudes towards disciplinary areas [4,5,12,13,14,19] to make the learning experience more enjoyable [14] and to promote engagement beyond the classroom [19]. This can lead to learners exhibiting independent behaviours (becoming more self-directed, autonomous) and a positive shift in their interest towards the process of learning, as opposed to focusing on academic grades [10].…”