“…Therefore, computerized 3D body models of the human body (Xu et al , 2002; Inui, 2001; Watanabe, 1999; Jones et al , 1995; Stylios et al , 2001; Minoh, 1997; Kurokawa, 1997) have recently attracted considerable attention in the clothing industry. For instance, in order to express the curved body surface geometrically, many methods are developed such as cross section model, triangle polygon model (Toyoda, 1998), B spline model, superquadics (Horikoshi and Kasahara, 1990), the Delaunay triangulation (Yamamoto and Uchiyama, 1995) and meta‐balls (Imaoka, 1997).…”