2011
DOI: 10.1016/j.sbspro.2011.11.146
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Taking attention on environmental issues by an attractive educational game: enviropoly

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Cited by 20 publications
(12 citation statements)
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“…Moreover, Arslan, Moseley, and Cigdemoglu (2011) developed and field tested the educational game EnviroPoly. They reported that it had the potential to motivate students and increase their enjoyment of learning about pertinent issues [19]. These studies used methods with role-playing learning characteristics that were seemingly effective for learning about SSIs.…”
Section: Learning About Socio-scientific Issuesmentioning
confidence: 99%
“…Moreover, Arslan, Moseley, and Cigdemoglu (2011) developed and field tested the educational game EnviroPoly. They reported that it had the potential to motivate students and increase their enjoyment of learning about pertinent issues [19]. These studies used methods with role-playing learning characteristics that were seemingly effective for learning about SSIs.…”
Section: Learning About Socio-scientific Issuesmentioning
confidence: 99%
“…Studies have indicated that board games are useful for acquiring scientific knowledge [18][19][20]. For example, Arslan, Moseley and Cigdemoglu (2011) designed a marine-themed board game to help players recognize marine life and environments through a question-and-answer method [21]. Furthermore, Eisenack (2013) developed a board game called Keep Cool; the game teaches players that an increase in the number of factories will lead to an increase in greenhouse gases and environmental damage [18].…”
Section: Board Games' Assistance In Wr Educationmentioning
confidence: 99%
“…Another game, called EnviroPoly, aims to educate players on daily behaviors that may damage the environment and how to avoid them. The game includes 51 cards explaining environmental issues that are read during the game to educate the players [34].…”
Section: Overview Of Game-based Learningmentioning
confidence: 99%