1998
DOI: 10.1080/001401398187125
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Target Paper: Conception of the cognitive engineering design problem

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Cited by 79 publications
(44 citation statements)
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“…DR and models provide abstract representations of knowledge and design trade-offs to support creative reasoning, while scenarios and prototypes give grounded examples from which to abstract more general principles. However, creative thought should generate innovative designs, but these need to be based on general principles; otherwise, design is limited to a craft-style incremental improvement of specific examples (Dowell & Long, 1998). I argue that a combination of representations is the most productive way to stimulate creative design, a challenge addressed in the next section.…”
Section: Affordances and Representationsmentioning
confidence: 99%
See 1 more Smart Citation
“…DR and models provide abstract representations of knowledge and design trade-offs to support creative reasoning, while scenarios and prototypes give grounded examples from which to abstract more general principles. However, creative thought should generate innovative designs, but these need to be based on general principles; otherwise, design is limited to a craft-style incremental improvement of specific examples (Dowell & Long, 1998). I argue that a combination of representations is the most productive way to stimulate creative design, a challenge addressed in the next section.…”
Section: Affordances and Representationsmentioning
confidence: 99%
“…In contrast, the methodical engineering approach to design emphasizes a systematic process, models, and the reuse of design knowledge, criticizing less systematic approaches as "craft" (Dowell & Long, 1998). Design rationale may provide a middle ground between the two approaches as an easy-to-use notation that can stimulate creativity while preserving some of the generality and rigor of models.…”
Section: Introductionmentioning
confidence: 99%
“…Graham et al, 2000;Trafton et al, 2000). This approach reflects the influence of the principles of cognitive engineering, where the work system (computer tools and user) is believed to be so tightly coupled to its domain that it does not make sense to evaluate performance on a visualization independent of a specific subject area (Dowell and Long, 1998). While this approach is appropriate for answering specific applied problems, the degree to which the results can be generalized to other applied areas is open to some question, in the sense that assumptions have to be made about the relationship between two specific domains.…”
Section: Evaluating Data Visualizationsmentioning
confidence: 99%
“…For domains where the consequences of ineffective humantechnology interaction have serious potential outcomes for human life, being able to express whether or not particular interactions are effective, supports reasoning about the adequacy of the technology in question. Within the context of Cognitive Engineering, such expression and reasoning is termed 'diagnosis' (Dowell & Long, 1998;Rasmussen, 1986) and, as shall be illustrated in the paper, can support formulation of the design problem that a re-designed technology should solve (Dowell, 1998).…”
Section: Introduction I 1 Motivation and Overviewmentioning
confidence: 99%
“…The emphasis on 'design' and 'design problems (and solutions)' characterises the present approach as one of engineering, that is, contributing to the design of effective worksystems (Amalberti & Deblon, 1992;Dowell & Long, 1998;Flach, 1998;Hollnagel, 1998;Rasmussen, 1986;Reason, 1998;Vincente, 1998;Woods, 1998), rather than as one of science, that is, understanding the phenomena associated with worksystems and their behaviours (Barnard, 1991;Meyer & Kieras, 1999). Within the design approach, the present can be more precisely characterised as 'design for effectiveness', seeking to use the design primitives of 'work', 'worksystem', and 'performance' to motivate the acquisition and validation of design knowledge, to diagnose and solve design problems (in contrast, for example, to 'human performance', expressed as some form of speed and errors (Reason, 1998)).…”
Section: Introduction I 1 Motivation and Overviewmentioning
confidence: 99%