2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2018
DOI: 10.1109/iros.2018.8593954
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Teaching a Robot to Grasp Real Fish by Imitation Learning from a Human Supervisor in Virtual Reality

Abstract: We teach a real robot to grasp real fish, by training a virtual robot exclusively in virtual reality. Our approach implements robot imitation learning from a human supervisor in virtual reality. A deep 3D convolutional neural network computes grasps from a 3D occupancy grid obtained from depth imaging at multiple viewpoints. In virtual reality, a human supervisor can easily and intuitively demonstrate examples of how to grasp an object, such as a fish. From a few dozen of these demonstrations, we use domain ra… Show more

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Cited by 22 publications
(18 citation statements)
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“…Compared to their previous work [28], domain randomization is added, and the learned model is transferred to a real robot. The limitations of the used voxel grid representation is evident and leads to a difficult balance between the size of the receptive field, resolution, and the number of parameters [29]. Fortunately, these problems are mostly solved with the introduction of PointNet [30], which makes the application of DL to unordered sets of points possible.…”
Section: Related Workmentioning
confidence: 99%
See 4 more Smart Citations
“…Compared to their previous work [28], domain randomization is added, and the learned model is transferred to a real robot. The limitations of the used voxel grid representation is evident and leads to a difficult balance between the size of the receptive field, resolution, and the number of parameters [29]. Fortunately, these problems are mostly solved with the introduction of PointNet [30], which makes the application of DL to unordered sets of points possible.…”
Section: Related Workmentioning
confidence: 99%
“…Fortunately, these problems are mostly solved with the introduction of PointNet [30], which makes the application of DL to unordered sets of points possible. Until very recently, pose prediction methods required the point cloud to be projected onto multiple 2D images [27] or rasterized into dense 3D volumes [29]. PointNet achieves this by transforming individual points to a high-dimensional space and applying max pooling.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations