2016 International Conference on Frontiers of Information Technology (FIT) 2016
DOI: 10.1109/fit.2016.017
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Teaching and Learning Object-Oriented Analysis and Design with 3D Game

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Cited by 9 publications
(4 citation statements)
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References 23 publications
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“…Specifically in engineering education, VR has shown positive learning outcomes compared to traditional teaching methods. Such outcomes include an increased understanding of automation [61], a focus on visualizing projects and systems [62], improved learning in software engineering development training compared to traditional methods [63], and greater understanding in classes on mechanical testing [64]. Specifically for engineering software development, VR may lead to more than 100% improvement in learning [65].…”
Section: Vr and Impact On Learningmentioning
confidence: 99%
“…Specifically in engineering education, VR has shown positive learning outcomes compared to traditional teaching methods. Such outcomes include an increased understanding of automation [61], a focus on visualizing projects and systems [62], improved learning in software engineering development training compared to traditional methods [63], and greater understanding in classes on mechanical testing [64]. Specifically for engineering software development, VR may lead to more than 100% improvement in learning [65].…”
Section: Vr and Impact On Learningmentioning
confidence: 99%
“…Kalinga [8] taught computer science and engineering students how to use the edge-as-you-learn method to teach object-oriented analysis and design, covering the requirement analysis and design stages of software development and applying this method to actual software development. Inayat et al [9] proposed a 3D game for learning object-oriented analysis and designing courses to simulate real-world projects. Empirical investigations have shown that learning through practical experience can improve students' learning outcomes, knowledge of software process concepts, and project completion rates.…”
Section: Literature Reviewmentioning
confidence: 99%
“…Based on the impacts seen in production engineering, it is stated that generating teaching-learning processes that form the student more completely, without gaps, potentially impact organizational competition at times when they enter the job market, due to the improvement of the learning and satisfaction rates of students who use it in the teaching environment (Ehmann & Wittenberg, 2018;Fiorentino et al, 2009;Inayat et al, 2016). Therefore, the application of teaching approaches that use virtual or augmented reality in production engineering would yield results, making the subject relevant for discussion.…”
Section: Title Authors (Publication Year)mentioning
confidence: 99%