2017 IEEE Global Engineering Education Conference (EDUCON) 2017
DOI: 10.1109/educon.2017.7942891
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Teaching enterprise organization and enterprise resource planning systems in schools: Playing a serious game with pupils

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Cited by 7 publications
(4 citation statements)
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“…The attitude of the students should be positive towards the enterprise systems in order to enable motivation to learn it [27,49]. The attitude towards enterprise systems can be formed by the enterprise systems itself, the training for the enterprise systems and-nonetheless-the way in which the training material is provided towards the students [20,83]. Therefore, to create a holistic user experience for the user, it is important to emphasize an informed training design.…”
Section: E-learning Platform's Impact On Learningmentioning
confidence: 99%
See 1 more Smart Citation
“…The attitude of the students should be positive towards the enterprise systems in order to enable motivation to learn it [27,49]. The attitude towards enterprise systems can be formed by the enterprise systems itself, the training for the enterprise systems and-nonetheless-the way in which the training material is provided towards the students [20,83]. Therefore, to create a holistic user experience for the user, it is important to emphasize an informed training design.…”
Section: E-learning Platform's Impact On Learningmentioning
confidence: 99%
“…This can be rooted back to the high degree of complexity combined with the fact that enterprise systems are not claimed to be designed to collaborate with its users [15,16] and the user experience, in general, is not perceived as positive [17,18]. Nevertheless, future employees' skills and knowledge of operating the implemented enterprise systems are required for efficient system use [12,19,20]. This development is already reflected by the integration of courses on how to operate enterprise systems into the curricula of colleges and universities in the past years [13,19].…”
Section: Introductionmentioning
confidence: 99%
“…Figure 1 indicates that simulation games are the most popular learning technique, accounting for 39% out of 21 selected studies, with role-play (7%), project-based (9%), lectures (11%), teamwork (15%) and case study (11%). Compared to traditional methodologies, the simulation learning method prioritises a hands-on approach, which improves ERP teaching [13]. According to [14], learners exposed to an ERP simulation have justified that simulation is the most effective way to learn and master ERP by establishing a favourable attitude towards the concepts.…”
Section: B Erp Learning Simulation Gamementioning
confidence: 99%
“…Kiili [26] propõe um modelo experimental para o desenvolvimento de jogos educativos. Diversas outras referências abordam o desenvolvimento de jogos com foco no OA, como disponíveis nas referências [27], [28], [29], [30] e [31].…”
Section: Proposta 3: Jogos Educativosunclassified