2017
DOI: 10.1016/j.csi.2016.11.014
|View full text |Cite
|
Sign up to set email alerts
|

Teaching ISO/IEC 12207 software lifecycle processes: A serious game approach

Abstract: Serious games involve applying game design techniques to tasks of a serious nature. In particular, serious games can be used as informative tools and can be embedded in formal education. Although there are some studies related to the application of serious games for the software development process, there is no serious game that teaches the fundamentals of the ISO/IEC 12207:1995 Systems and software engineering-Software life cycle processes, which is an international standard for software lifecycle processes t… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

1
36
0

Year Published

2017
2017
2023
2023

Publication Types

Select...
4
4
1

Relationship

4
5

Authors

Journals

citations
Cited by 37 publications
(37 citation statements)
references
References 29 publications
1
36
0
Order By: Relevance
“…There are many studies in different working areas such as increasing firemen's spatial navigation skills [9] and developing the skills of the medical residents [10,11] that benefit from the applications of VR. Finally, it has been demonstrated that a serious game is beneficial to train novice software engineers about ISO/IEC 12207:1995 [12] which has also confirmed the effectiveness of a virtual simulation environment.…”
Section: Introductionmentioning
confidence: 76%
“…There are many studies in different working areas such as increasing firemen's spatial navigation skills [9] and developing the skills of the medical residents [10,11] that benefit from the applications of VR. Finally, it has been demonstrated that a serious game is beneficial to train novice software engineers about ISO/IEC 12207:1995 [12] which has also confirmed the effectiveness of a virtual simulation environment.…”
Section: Introductionmentioning
confidence: 76%
“…Given these various acknowledgements, and the added rich variety of individual roles in software engineering [34], steps to improve process communication and process feedback/improvement (such as is enabled by our AR proposal) are considered to offer innovative mechanisms to assist in addressing the challenging software process space. We suggest that many software developers may have an intrinsic interest in VR and AR type activities, and in the past have demonstrated the power of VR in terms of improving process-learning outcomes [35], and in assisting developers in presentation related training [36]. In this sense, the AR based research that we present herein can be considered to be a natural and important progression of our earlier work in this space [37].…”
Section: Discussionmentioning
confidence: 97%
“…• ProDec is a simulation-based SG to teach and motivate software developers in learning and practicing the principles of software project management, as well as supporting the comprehension and knowledge acquisition of project management lifecycle processes and activities, in a risk-free environment (Calderón & Ruiz, 2016) (Calderón, Ruiz, & O'Connor, 2017). • Floors is a SG that proposes an interactive learning experience to introduce ISO/IEC 12207:1995 by creating different floors of a virtual environment where various processes of the standard are discussed and implemented (Aydan, Yilmaz, Clarke, & O'Connor, 2017). • Go for it!…”
Section: Discussionmentioning
confidence: 99%