Proceedings of the Twenty-First Australasian Computing Education Conference 2019
DOI: 10.1145/3286960.3286972
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Technologies and Tools to Support Teaching and Learning Computer Graphics

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Cited by 17 publications
(4 citation statements)
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“…The role of ICT in scientific and technical higher education is to generate environments for active learning and the development of concepts from the most experimental, graphic, and visual approach as possible, with a certain prevalence of cooperative and collaborative work, and that are at the forefront of the technological revolution characteristic of the fourth industrial revolution (Gutiérrez, Pérez & Munguía, 2022). Their use, however, has been lower in science and engineering education than in other areas due to the complexity of transferring their specific concepts to digital environments and the need for experimentation in these degrees, which requires incorporating tools such as computer graphics (Wang, 2011;Suselo, Wünsche & Luxton-Reilly, 2019;Fedotov, Zakharova & Alymova, 2022), virtual and augmented reality (Vergara, Sánchez, Garcinuño, Rubio, Extremera & Gómez, 2019;Extremera, Vergara, Dávila & Rubio, 2020;Vergara, Fernández-Arias, Extremera, Dávila & Rubio, 2022b;Extremera, Vergara, Rodríguez & Dávila, 2022), computational dynamics (Potkonjak, Gardner, Callaghan, Mattila, Guetl, Petrović et al, 2016), or clinical simulations (Foronda, Godsall & Trybulski, 2013).…”
Section: Ict In Science and Technology Higher Education: Families Of ...mentioning
confidence: 99%
“…The role of ICT in scientific and technical higher education is to generate environments for active learning and the development of concepts from the most experimental, graphic, and visual approach as possible, with a certain prevalence of cooperative and collaborative work, and that are at the forefront of the technological revolution characteristic of the fourth industrial revolution (Gutiérrez, Pérez & Munguía, 2022). Their use, however, has been lower in science and engineering education than in other areas due to the complexity of transferring their specific concepts to digital environments and the need for experimentation in these degrees, which requires incorporating tools such as computer graphics (Wang, 2011;Suselo, Wünsche & Luxton-Reilly, 2019;Fedotov, Zakharova & Alymova, 2022), virtual and augmented reality (Vergara, Sánchez, Garcinuño, Rubio, Extremera & Gómez, 2019;Extremera, Vergara, Dávila & Rubio, 2020;Vergara, Fernández-Arias, Extremera, Dávila & Rubio, 2022b;Extremera, Vergara, Rodríguez & Dávila, 2022), computational dynamics (Potkonjak, Gardner, Callaghan, Mattila, Guetl, Petrović et al, 2016), or clinical simulations (Foronda, Godsall & Trybulski, 2013).…”
Section: Ict In Science and Technology Higher Education: Families Of ...mentioning
confidence: 99%
“…Furthermore, given that automated feedback is commonly used in the field of programming education, partially due to the fact that many aspects of programming can be formalized and thus assessed automatically, there is a substantial number of studies that provide a review of the systems designed for automatic grading (Caiza and Del Alamo, 2013), or automated feedback in programming exercises (Le et al, 2013;Keuning et al, 2018). Similarly, other literature reviews have been focused on tutoring systems within a particular domain or educational task, such as teaching computer graphics (Suselo et al, 2019), science education (Zacharia et al, 2015) and foreign language learning (Golonka et al, 2014).…”
Section: Introductionmentioning
confidence: 99%
“…The subject of real-time global illumination is also little addressed in the literature of technologies and tools designed for learning computer graphics [10]. Several tools have been proposed for learning offline global illumination methods, such as ray tracing, but without touching on the subject of real-time photorealism.…”
Section: Learning Real-time Global Illumination Methodsmentioning
confidence: 99%