Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems 2018
DOI: 10.1145/3173574.3174096
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Cited by 20 publications
(7 citation statements)
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“…If an avatar is rendered in tiles of 4" x 4" dimensions, then an avatar with a 6' x 20" human size will require a transmission rate of 4.32 Tb/s [159]. According to a Third Generation Partnership Project (3GPP) analysis on the communication aspect of healthcare services, a remote AR-based surgery can operate on approximately <1ms of E2E latency and 12 Gbps of transmission rate considering an HDR 10bits stream of 4K resolution with 120fps [160]. Metaverse is envisioned to deal with longer durations of remote surgeries, operations, and other clinical trials.…”
Section: A Is B5g/6g Need Of An Hour?mentioning
confidence: 99%
“…If an avatar is rendered in tiles of 4" x 4" dimensions, then an avatar with a 6' x 20" human size will require a transmission rate of 4.32 Tb/s [159]. According to a Third Generation Partnership Project (3GPP) analysis on the communication aspect of healthcare services, a remote AR-based surgery can operate on approximately <1ms of E2E latency and 12 Gbps of transmission rate considering an HDR 10bits stream of 4K resolution with 120fps [160]. Metaverse is envisioned to deal with longer durations of remote surgeries, operations, and other clinical trials.…”
Section: A Is B5g/6g Need Of An Hour?mentioning
confidence: 99%
“…Among the largest state-of-the-art systems are screens with 140-inch [47] and 162-inch [48] diagonal sizes, while even the smaller conventional 2D movie theatre screens are more than 50% larger. On the other hand, light field telepresence prototypes have already been implemented and tested [49][50][51]. Naturally, use cases that may utilize general-purpose light field displays are not affected by the emergence of dedicated devices.…”
Section: Correct Perspective From Any Angle Of Observationmentioning
confidence: 99%
“…Early methods [4,21,59] enable 3D video communication by capturing the geometry and appearance of the participants and rendering them into one shared virtual environments. Later, a number of approaches have been introduced to enhance the gaze contacts between the participants in various meeting setups [22,32,34,37,38,51,56,73,77,81] or enhance the rendering quality of human characters [16,17,23,47,54,85]. Most recently, Lawrence et al presented Project Starline [39] for high fidelity 3D communication between two participants at different locations with the help of dedicated hardware setup for 3D video capturing and light field display.…”
Section: Immersive 3d Video Communicationmentioning
confidence: 99%