“…There is also a set of works related to dynamic scene reconstruction but not focused on voxel-based techniques: 1) Other template/mesh-based deformation approaches [40,21,5]; 2) Methods for learning-based schemes that may handle larger changes [1,12,21,14,39,13]; 3) Methods on point correspondence based interpolation that do not require the prior of a mesh representation and are more flexible with respect to topological changes [23,41,44,2]; 4) Finally, some point distribution based approaches that do not require correspondence search and provide even more flexibility [8,35,17].…”