“…These models are developed to explain the user's acceptance of a new technology from the perspective of usage behavior ( Ma et al., 2021 ). In order to use new technologies, media may need to overcome financial constraints, health barriers, and insufficient operational guidance and experience (D. Liu, Liu and Tu, 2020 ), which means that audiences have to pay extra costs in order to use new forms of media that are iterated by technology. Take interactive video as an example, new media technologies provide more interactivity between audiences and media ( Tefertiller, 2020 ).…”