“…The inconsistent usage of the term immersion in definitions proposed by researchers probably has been exacerbated by the fact that it has been applied within a variety of domains. These domains include, but are not limited to, VE research (Slater, 2003;Witmer & Singer, 1998), video game studies (Adams & Rollings, 2006;Brown & Cairns, 2004;McMahan, 2003), film studies (Rooney, Benson, & Hennessy, 2012;Visch, Tan, & Molenaar, 2010), music studies (Dura, 2006;Ihde, 2007), and research dealing with linear and interactive works of literary fiction (Ryan, 2003). Furthermore, according to Lombard and Ditton (1997), the concept of presence has gained interest within a range of academic disciplines, including communication, cognitive science, computer science, engineering, philosophy, psychology, and the arts.…”