2021
DOI: 10.48550/arxiv.2104.02643
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The Arousal video Game AnnotatIoN (AGAIN) Dataset

David Melhart,
Antonios Liapis,
Georgios N. Yannakakis

Abstract: How can we model affect in a general fashion, across dissimilar tasks, and to which degree are such general representations of affect even possible? To address such questions and enable research towards general affective computing this paper introduces the Affect Game AnnotatIoN (AGAIN) dataset. AGAIN is a large-scale affective corpus that features over 1, 100 in-game videos (with corresponding gameplay data) from nine different games, which are annotated for arousal from 124 participants in a first-person con… Show more

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Cited by 7 publications
(17 citation statements)
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“…This study employs the AGAIN dataset 1 , which was designed to provide a diverse and robust database for general affect modelling in the domain of videogames [7]. The raw dataset includes 1, 116 playthroughs; after cleaning and preprocessing, the clean dataset (used in this paper) includes 122 participants and 995 playthroughs.…”
Section: The Again Datasetmentioning
confidence: 99%
See 4 more Smart Citations
“…This study employs the AGAIN dataset 1 , which was designed to provide a diverse and robust database for general affect modelling in the domain of videogames [7]. The raw dataset includes 1, 116 playthroughs; after cleaning and preprocessing, the clean dataset (used in this paper) includes 122 participants and 995 playthroughs.…”
Section: The Again Datasetmentioning
confidence: 99%
“…The raw dataset includes 1, 116 playthroughs; after cleaning and preprocessing, the clean dataset (used in this paper) includes 122 participants and 995 playthroughs. More information on the games, the cleaning process, and the dataset are found in [7].…”
Section: The Again Datasetmentioning
confidence: 99%
See 3 more Smart Citations