2016
DOI: 10.1093/mnras/stw274
|View full text |Cite
|
Sign up to set email alerts
|

The dragon simulations: globular cluster evolution with a million stars

Abstract: Introducing the DRAGON simulation project, we present direct N -body simulations of four massive globular clusters (GCs) with 10 6 stars and 5% primordial binaries at a high level of accuracy and realism. The GC evolution is computed with NBODY6++GPU and follows the dynamical and stellar evolution of individual stars and binaries, kicks of neutron stars and black holes, and the effect of a tidal field. We investigate the evolution of the luminous (stellar) and dark (faint stars and stellar remnants) GC compone… Show more

Help me understand this report
View preprint versions

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

9
246
1

Year Published

2016
2016
2023
2023

Publication Types

Select...
5
2

Relationship

2
5

Authors

Journals

citations
Cited by 266 publications
(256 citation statements)
references
References 98 publications
9
246
1
Order By: Relevance
“…However, in spite of the impressive progress of the computing power in the last decades, the fit of star cluster observables with direct N-body simulations has been feasible only for open cluster-like objects (Hurley et al 2005;Harfst, Portegies Zwart & Stolte 2010) or small GCs (Zonoozi et al 2011(Zonoozi et al , 2014Heggie 2014;Wang et al 2016). This is because a single simulation with a number of particles consistent with that observed in GCs (10 5−6 ) requires months of computing time, and a large number of simulations are needed to tune the initial conditions in such a way to reproduce after a Hubble time the present-day structure and properties of a given GC.…”
Section: Introductionmentioning
confidence: 99%
“…However, in spite of the impressive progress of the computing power in the last decades, the fit of star cluster observables with direct N-body simulations has been feasible only for open cluster-like objects (Hurley et al 2005;Harfst, Portegies Zwart & Stolte 2010) or small GCs (Zonoozi et al 2011(Zonoozi et al , 2014Heggie 2014;Wang et al 2016). This is because a single simulation with a number of particles consistent with that observed in GCs (10 5−6 ) requires months of computing time, and a large number of simulations are needed to tune the initial conditions in such a way to reproduce after a Hubble time the present-day structure and properties of a given GC.…”
Section: Introductionmentioning
confidence: 99%
“…The N -body simulations of star clusters in this paper were carried out with NBODY6++GPU (Wang et al 2015(Wang et al , 2016 1 . This code is based on the well-known legacy code NBODY6 and its precursors, developed by S. Aarseth since the 1960s for direct N -body integration of stellar systems (see for an overview Aarseth 1999Aarseth , 2003.…”
Section: Simulation Methodsmentioning
confidence: 99%
“…Later, a GPU-based parallelized version (NBODY6GPU), designed for a desktop or a single computer node with GPU was developed by Nitadori & Aarseth (2012). Wang et al (2015Wang et al ( , 2016 provide a combination of MPI parallelization with the use of many GPUs (using GPU acceleration for every MPI process), with the added feature of OpenMP (or SSE/AVX) used for the neighbour forces. This latest variant, called NBODY6++GPU can be used across multiple GPUaccelerated nodes on supercomputers combining MPI, OpenMP and CUDA-based GPU parallel computing principles.…”
Section: Simulation Methodsmentioning
confidence: 99%
See 2 more Smart Citations