Searching for distinctive signatures, which characterize different formation channels of binary black holes (BBHs), is a crucial step towards the interpretation of current and future gravitational wave detections. Here, we investigate the demography of merging BBHs in young star clusters (SCs), which are the nursery of massive stars. We performed 4 × 10 3 N-body simulations of SCs with metallicity Z = 0.002, initial binary fraction 0.4 and fractal initial conditions, to mimic the clumpiness of star forming regions. Our simulations include a novel population-synthesis approach based on the code MOBSE. We find that SC dynamics does not affect the merger rate significantly, but leaves a strong fingerprint on the properties of merging BBHs. More than 50 % of merging BBHs in young SCs form by dynamical exchanges in the first few Myr. Dynamically formed merging BBHs are significantly heavier than merging BBHs in isolated binaries: merging BBHs with total mass up to ∼ 120 M form in young SCs, while the maximum total mass of merging BBHs in isolated binaries with the same metallicity is only ∼ 70 M . Merging BBHs born via dynamical exchanges tend to have smaller mass ratios than BBHs in isolated binaries. Furthermore, SC dynamics speeds up the merger: the delay time between star formation and coalescence is significantly shorter in young SCs. In our simulations, massive systems such as GW170729 form only via dynamical exchanges. Finally ∼ 2 % of merging BBHs in young SCs have mass in the pair-instability mass gap (∼ 60 − 120 M ). This represents a unique fingerprint of merging BBHs in SCs.
Introducing the DRAGON simulation project, we present direct N -body simulations of four massive globular clusters (GCs) with 10 6 stars and 5% primordial binaries at a high level of accuracy and realism. The GC evolution is computed with NBODY6++GPU and follows the dynamical and stellar evolution of individual stars and binaries, kicks of neutron stars and black holes, and the effect of a tidal field. We investigate the evolution of the luminous (stellar) and dark (faint stars and stellar remnants) GC components and create mock observations of the simulations (i.e. photometry, color-magnitude diagrams, surface brightness and velocity dispersion profiles). By connecting internal processes to observable features we highlight the formation of a long-lived 'dark' nuclear subsystem made of black holes (BHs), which results in a two-component structure. The inner core is dominated by the BH subsystem and experiences a core collapse phase within the first Gyr. It can be detected in the stellar (luminous) line-of-sight velocity dispersion profiles. The outer extended corecommonly observed in the (luminous) surface brightness profiles -shows no collapse features and is continuously expanding. We demonstrate how a King (1966) model fit to observed clusters might help identify the presence of post core-collapse BH subsystems. For global observables like core and half-mass radii the direct simulations agree well with Monte-Carlo models. Variations in the initial mass function can result in significantly different GC properties (e.g. density distributions) driven by varying amounts of early mass loss and the number of forming BHs.
Accurate direct N -body simulations help to obtain detailed information about the dynamical evolution of star clusters. They also enable comparisons with analytical models and Fokker-Planck or Monte-Carlo methods. NBODY6 is a well-known direct N -body code for star clusters, and NBODY6++ is the extended version designed for large particle number simulations by supercomputers. We present NBODY6++GPU, an optimized version of NBODY6++ with hybrid parallelization methods (MPI, GPU, OpenMP, and AVX/SSE) to accelerate large direct N -body simulations, and in particular to solve the million-body problem. We discuss the new features of the NBODY6++GPU code, benchmarks, as well as the first results from a simulation of a realistic globular cluster initially containing a million particles. For million-body simulations, NBODY6++GPU is 400 − 2000 times faster than NBODY6 with 320 CPU cores and 32 NVIDIA K20X GPUs. With this computing cluster specification, the simulations of million-body globular clusters including 5% primordial binaries require about an hour per half-mass crossing time.
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