2021
DOI: 10.1038/s41598-021-87827-2
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The effect of anime character’s facial expressions and eye blinking on donation behavior

Abstract: Studies of the use of artificial agents and robots to solicit donations from people have suggested that the design of the agents must consider facial expressions. However, there has not been sufficient evidence to generalize the finding that the emotions conveyed by agents’ facial expressions can induce donations. In the present study, we conducted an experiment with an animated character that has intermediate realism and a different appearance from those in previous studies to replicate the finding that facia… Show more

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Cited by 17 publications
(29 citation statements)
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“…In the field of HRI, several robots have been developed to promote donation [31], which has been treated as a representation of altruistic behavior [32]. In addition, in the fields of HRI and HAI, studies have been done on the factors of robots and agents that promote donation, such as the social background of users [33], where a robot is installed [34], the gender of a robot [35], the appearance of a robot [36], the head behavior of humanoid robots [37], and the facial expressions of virtual agents [38].…”
Section: Related Work a Prosocial Behavior And Altruismmentioning
confidence: 99%
“…In the field of HRI, several robots have been developed to promote donation [31], which has been treated as a representation of altruistic behavior [32]. In addition, in the fields of HRI and HAI, studies have been done on the factors of robots and agents that promote donation, such as the social background of users [33], where a robot is installed [34], the gender of a robot [35], the appearance of a robot [36], the head behavior of humanoid robots [37], and the facial expressions of virtual agents [38].…”
Section: Related Work a Prosocial Behavior And Altruismmentioning
confidence: 99%
“…de Melo et al used a 3D representation of VAs that resembled a real person's face in an ultimatum game and showed that people were more cooperative when the VAs displayed a cooperative compared to a competitive emotional expression [21]. Focusing agents' appearance, Takagi and Terada's study [22], which used animated VAs that fell between de Melo et al's VAs displayed as a realistic 3D representation and Terada and Takeuchi's simple line drawing representation, showed that people made higher offers because of the expressions of joy and sadness displayed by VAs in a virtual dictator game.…”
Section: Introductionmentioning
confidence: 99%
“…The social effects of VAs' emotional expressions have not been wel-studied compared to research on the social effects of emotional expressions in human decision-making. In a previous study by Takagi and Terada, a minimum limit of 50% of the equal distribution was set [22]. To the best of our knowledge, no exhaustive study has been conducted on minimum donation thresgoulds, although differences in the minimum limit may affect offers in the dictator game.…”
Section: Introductionmentioning
confidence: 99%
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