2015
DOI: 10.1016/j.compedu.2015.03.013
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The effect of computer science on physics learning in a computational science environment

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Cited by 32 publications
(24 citation statements)
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“…In addition to understanding how our curriculum can support students' development of CT-STEM practices, our research aims to understand how engagement in these practices can support students' science content learning. Research already points to the productivity of computational tools for science learning (Guzdial, 1994;National Research Council, 2011;Redish & Wilson, 1993;Repenning, Webb, & Ioannidou, 2010;Sengupta, Kinnebrew, Basu, Biswas, & Clark, 2013;Sherin, 2001;Taub, Armoni, Bagno, & Ben-Ari, 2015;Wilensky & Reisman, 2006). As described by restructuration theory, the representational form of knowledge influences how it can be understood.…”
Section: Discussionmentioning
confidence: 99%
“…In addition to understanding how our curriculum can support students' development of CT-STEM practices, our research aims to understand how engagement in these practices can support students' science content learning. Research already points to the productivity of computational tools for science learning (Guzdial, 1994;National Research Council, 2011;Redish & Wilson, 1993;Repenning, Webb, & Ioannidou, 2010;Sengupta, Kinnebrew, Basu, Biswas, & Clark, 2013;Sherin, 2001;Taub, Armoni, Bagno, & Ben-Ari, 2015;Wilensky & Reisman, 2006). As described by restructuration theory, the representational form of knowledge influences how it can be understood.…”
Section: Discussionmentioning
confidence: 99%
“…implementation in the investigation phase), while Group 1 could not conduct the planned activities (deep-level use) into practice (surface-level use). This challenge may be explained by numerical analysis methods, which require skills from physics, mathematics, and computer science (Taub, Armoni, Bagno, & Ben-Ari, 2015). To solve the problem, students had to (i) understand the concepts relating to the phenomenon Figure 5.…”
Section: Discussionmentioning
confidence: 99%
“…2. Uso interactivo del conocimiento y la información 22 (36.1%) Reconocer y determinar lo que no se sabe; identificar, ubicar y acceder a fuentes apropiadas de información; evaluar la calidad, propiedad y el valor de dicha información, así como sus fuentes y organizar el conocimiento y la información (5,6,10,18,20,23,25,27,34,35,39,41,42,43,45,49,53,55,57,59,60,61).…”
Section: Influencia Del Lenguaje De Programación En Las Competencias unclassified